With the removal of creatures such as the aforementioned Dragons, the Spiders and Beetles etc, this results in the dungeons changing shape from the beast-inhabited dens of the first game (in which the only evil creatures to possibly be human were undead, Mistresses, and Warlocks), to more civilized-appearing settlements in the second. The game has a greater reliance on human creatures not only have the Warlocks and Mistresses become obviously human, but Rogues and Black Knights have been added. Notably absent are the Dragons and Demon Spawn, replaced by a fire Salamander.